
ROSEWOOD ABBEY
Rosewood AbbeyĀ is a roleplaying game by Kalum fromĀ The RolistesĀ about upholding the truth no matter the consequences.
You're one of the Fratres Herodoti. This informal brotherhood of scholars swore an oath to knowledge and truth.
Will you keep to your oath? ...as your brothers and flock are bewitched by the rumors they spin?
This Carved from Brindlewood (PbtA) game is inspired by Umberto EcoāsĀ The Name of the RoseĀ and the British mystery television seriesĀ Cadfael.
The rule book features:
- An entertaining and informative Replay transcript of a full session inspired by the tabletalk RPGs (ćć¼ćć«ćć¼ćÆRPG) format common in Japan.
- The Rules and everything needed to play.Ā
- Links to the print-at-home Character sheet, Basic, Friars, and Providence Moves sheet, Rumor Mill, Rumor Apocrypha, and Collaboration sheet.
- Three mysteries:
-
The Rose in the GardenĀ by Kalum
-
Mocking GrotesqueryĀ by Sean F Smith
-
Fugit Inreparabile TempusĀ by Kalum
-
Ideal for 3 to 6 players, Cantor included, the game works well for one-shots but truly shines for short campaigns, thanks to its unique "Rumor Mill" story-building mechanism.
As a "Carved from Brindlewood" game, it is directly adapted from the roleplaying gameĀ Brindlewood BayĀ and build on Jason Cordova's Clue-based emergent whodunnit system.
Rosewood Abbey's system and mysteries offer a high level of replayability with only limited preparation required from the game master.
ROSEWOOD ABBEY
Rosewood AbbeyĀ is a roleplaying game by Kalum fromĀ The RolistesĀ about upholding the truth no matter the consequences.
You're one of the Fratres Herodoti. This informal brotherhood of scholars swore an oath to knowledge and truth.
Will you keep to your oath? ...as your brothers and flock are bewitched by the rumors they spin?
This Carved from Brindlewood (PbtA) game is inspired by Umberto EcoāsĀ The Name of the RoseĀ and the British mystery television seriesĀ Cadfael.
The rule book features:
- An entertaining and informative Replay transcript of a full session inspired by the tabletalk RPGs (ćć¼ćć«ćć¼ćÆRPG) format common in Japan.
- The Rules and everything needed to play.Ā
- Links to the print-at-home Character sheet, Basic, Friars, and Providence Moves sheet, Rumor Mill, Rumor Apocrypha, and Collaboration sheet.
- Three mysteries:
-
The Rose in the GardenĀ by Kalum
-
Mocking GrotesqueryĀ by Sean F Smith
-
Fugit Inreparabile TempusĀ by Kalum
-
Ideal for 3 to 6 players, Cantor included, the game works well for one-shots but truly shines for short campaigns, thanks to its unique "Rumor Mill" story-building mechanism.
As a "Carved from Brindlewood" game, it is directly adapted from the roleplaying gameĀ Brindlewood BayĀ and build on Jason Cordova's Clue-based emergent whodunnit system.
Rosewood Abbey's system and mysteries offer a high level of replayability with only limited preparation required from the game master.
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Description
Rosewood AbbeyĀ is a roleplaying game by Kalum fromĀ The RolistesĀ about upholding the truth no matter the consequences.
You're one of the Fratres Herodoti. This informal brotherhood of scholars swore an oath to knowledge and truth.
Will you keep to your oath? ...as your brothers and flock are bewitched by the rumors they spin?
This Carved from Brindlewood (PbtA) game is inspired by Umberto EcoāsĀ The Name of the RoseĀ and the British mystery television seriesĀ Cadfael.
The rule book features:
- An entertaining and informative Replay transcript of a full session inspired by the tabletalk RPGs (ćć¼ćć«ćć¼ćÆRPG) format common in Japan.
- The Rules and everything needed to play.Ā
- Links to the print-at-home Character sheet, Basic, Friars, and Providence Moves sheet, Rumor Mill, Rumor Apocrypha, and Collaboration sheet.
- Three mysteries:
-
The Rose in the GardenĀ by Kalum
-
Mocking GrotesqueryĀ by Sean F Smith
-
Fugit Inreparabile TempusĀ by Kalum
-
Ideal for 3 to 6 players, Cantor included, the game works well for one-shots but truly shines for short campaigns, thanks to its unique "Rumor Mill" story-building mechanism.
As a "Carved from Brindlewood" game, it is directly adapted from the roleplaying gameĀ Brindlewood BayĀ and build on Jason Cordova's Clue-based emergent whodunnit system.
Rosewood Abbey's system and mysteries offer a high level of replayability with only limited preparation required from the game master.











